Francisco Barros & 王玺(Jake) 参加《中国西班牙当代艺术交流展》

日期:2024-08-16 22:24 来源:中国艺术网

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为庆祝中国西班牙建交五十周年,由⻢德⾥⽂化部、西班牙画家和雕塑家协会、中⻄⽂化促进交流协会、⻄班⽛新丝路协会、中西文化促进交流协会(APCC)等机构联合主办,于马德里Pipo Velasco⻘年艺术中⼼举办了《中国西班牙当代艺术交流展》,展览于2024年4⽉18⽇开幕,并将持续展出至5⽇30日。此次展览由艾海Ai Hai担任总策展人;冀枞Ji Cong、丹楠Dan Nan担任联合策展人;RAFA JUAN PABLO ARANCE担任助理策展人。

展览汇聚了来自中国、西班牙、美国、墨西哥等多国的60位艺术家。

In celebration of the 50th anniversary of the establishment of diplomatic relations between China and Spain, the "Chinese Spain Contemporary Art Exchange Exhibition" was held at the Pipo Velasco Art Center in Madrid, which opened on April 18, 2024 and will continue to be on display until May 30, 2024, co-organized by the Ministry of Culture of Malaysia, the Association of Spain Painters and Sculptors, the Association for the Promotion and Exchange of Chinese and Western Cultures, the New Silk Road Association of Spain, the Association for the Promotion and Exchange of Chinese and Western Cultures (APCC) and other institutions. Ai Hai is the chief curator of the exhibition. Ji Cong and Dan Nan served as co-curators; RAFA JUAN PABLO ARANCE IS THE ASSISTANT CURATOR.

The exhibition brings together 60 artists from China, Spain, United States, Mexico and other countries.

Francisco Barros

简介

Francisco Barros是一位多才多艺的数字创作者,拥有计算机系统工程和数字媒体的坚实背景。Barros在多家知名组织中参与了多个重要项目,包括Packt Publishing、沃达丰、谷歌、Bemo、Paramount+、Digital Domain和NHK等。

他的工作涵盖广泛的技能和项目,包括撰写关于3D资产创建的书籍、为虚拟现实(VR)/增强现实(AR)开发提供咨询,并作为谷歌的用户体验工程师参与高端开发项目。Barros在虚幻引擎(Unreal Engine)方面的专业知识对于创建虚拟环境、开发工具和插件以及整合虚拟制作系统至关重要,这在他为即将上映的电视剧《杀手之王》所做的工作和他在Digital Domain开发高级自主虚拟人方面的贡献中得到了体现。

作为XR Tales的创始人兼首席执行官,Barros展示了他在虚拟制作领域的领导力和创新能力,领导了一些优化生产能力的项目,利用镜头内视觉特效(in-camera VFX)开发沉浸式体验和游戏。他的技术技能全面,包括精通C++、Python、C#等编程语言,以及丰富的软件使用经验,如虚幻引擎、Maya和Blender等。

Barros的作品集展示了他作为工程师、艺术家和执行制片人的多面性,代表性项目包括短片《狮子与火鸟》以及在2022年Siggraph Asia展出的奇幻超现实虚拟现实体验。除了他的专业工作之外,他还热衷于学新的艺术技能、电影、电子游戏以及户外活动。

Brief introduction

Francisco Barros is an accomplished digital creator with a solid background in computer systems engineering and digital media. Barros has been involved in a number of important projects with well-known organizations including Packt Publishing, Vodafone, Google, Bemo, Paramount+, Digital Domain and NHK.

His work spans a wide range of skills and projects, including writing books on 3D asset creation, consulting for virtual reality (VR)/augmented reality (AR) development, and working on high-end development projects as a UX engineer at Google. Barros' expertise in Unreal Engine has been critical to creating virtual environments, developing tools and plugins, and integrating virtual production systems, as evidenced by his work on the upcoming TV series The King of Killers and his contributions to the development of advanced autonomous avatars at Digital Domain.

As the founder and CEO of XR Tales, Barros has demonstrated his leadership and innovation in virtual production, leading projects to optimize production capacity and develop immersive experiences and games using in-camera VFX. His technical skills include proficiency in programming languages such as C++, Python, and C#, as well as extensive experience using software such as Unreal Engine, Maya, and Blender.

Barros' portfolio showcases his versatility as an engineer, artist, and executive producer, with notable projects including the short film The Lion and the Firebird and the fantastical surreal virtual reality experience presented at Siggraph Asia 2022. In addition to his professional work, he is passionate about learning new artistic skills, film, video games, and the outdoors.

       王玺(Jake)

动画&数字艺术家

简介

王玺是数字媒体艺术家,就职于Refik Anadol Studio。现在是视觉效果协会(VES)和计算机机构协会(ACM)的成员。于1983年在中国出⽣。2007年毕业于四川美术学院,于2020年 在南加州⼤学电影艺术学院获得动画与数字艺术硕⼠学位。他的专注于沉浸式设计和生成式 AI艺术。王的媒体艺术作品通过非人类主角构建具体与超现实的世界场景,融合了时间与空 间。这些作品反映了他对文化的敏感思考以及对时代的探索。多年从事独⽴艺术创作并参与于过多个艺术项⽬,动画作品被盖蒂美术馆和其他美术馆展出。他导演的沉浸式动画短片 《太虚幻境 Illusory Land》在Siggraph Aisa 2022 艺术画廊展出。 2021到2020年,他的实 时动画短⽚《蜕 Metamorphosis 》获得了托马斯·爱迪⽣⿊玛利亚电影节40周年最佳导演奖。提名特柳赖德电影节学⽣奖、英国卡麦登湾电影节,遭遇国际电影节,蒙特利尔国际动 画电影节等。同时他参与了一些重要的好莱坞工作室项目,包括《黑豹:瓦坎达永生》、 《沙丘 2》、电视剧《美国末日》以及多个音乐视频,唱片封面设计,以及动画纪律片等等。

王玺(Jake)

Animation & Digital Artist

Brief introduction

Wang Xi is a digital media artist based at Refik Anadol Studio. He is now a member of the Visual Effects Society (VES) and the Association of Computer Institutions (ACM). Born in China in 1983. He graduated from Sichuan Fine Arts Institute in 2007 and received his MFA in Animation and Digital Art from the School of Cinematic Arts at the University of Southern California in 2020. His focus is on immersive design and generative AI art. Wang's media artworks merge time and space through the construction of concrete and surreal worlds through non-human protagonists. These works reflect his sensitive thinking about culture and his exploration of the times. Over the years, he has been engaged in independent art creation and participated in many art projects, and his animation works have been exhibited by the Getty Museum and other museums. His immersive animated short film, Illusory Land, was exhibited at the Siggraph Aisa 2022 Art Gallery. In 2021-2020, his real-time animated short film Metamorphosis won the Thomas · Black Maria Film Festival 40th Anniversary Best Director Award. Nominated for the Telluride Film Festival Student Award, the Carmaden Bay Film Festival in United Kingdom, the Encounter International Film Festival, the Montreal International Animation Film Festival, etc. He has also worked on some of the most important Hollywood studio projects, including Black Panther: Wakanda Immortal, Dune 2, the TV series The End of United States, as well as several music videos, album cover design, and animated discipline films.

Francisco Barros & 王玺在西班牙的参展照片

Francisco Barros & Jake in Spain

 

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